Lord Sarforis:
Atribut primar: Strenght
- Movement Speed
- 290
- Str per Level
- 2.4
- Agi per Level
- 1.2
- Int per Level
- 2.0
Informatii defence:
- Armor
- 2.9
- Dmg. Reduction
- 15%
- Magic Armor
- 5.5
- Magic Dmg. Reduction
- 25%
Skilluri (Abilitati):
Action
Target Entity
Type
Enemy Heroes
Type: Magic
Range: 600
Cast Time: 1.0 Seconds
Mana Cost: 150 / 240 / 330
Cooldown: 120.0 / 100.0 / 80.0 Seconds
Required Level: 6 / 11 / 16
Range: 600
Cast Time: 1.0 Seconds
Mana Cost: 150 / 240 / 330
Cooldown: 120.0 / 100.0 / 80.0 Seconds
Required Level: 6 / 11 / 16
Passively grants {0.8,1.2,1.6,2} Health Regeneration for every nearby enemy, up to five enemies.
Nearby enemies passively are dealt up to {20,30,40,50} True Damage per second. This damage is split between all nearby enemies. Minimum of 10 damage per second.
Nearby enemies passively are dealt up to {20,30,40,50} True Damage per second. This damage is split between all nearby enemies. Minimum of 10 damage per second.
Action
No Target
Radius: 300
Cooldown: 1.0 Seconds
Required Level: 1 / 3 / 5 / 7
Cooldown: 1.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activate to inflict a tapering 40% Movement Speed Slow around you for 3 seconds.
Meanwhile, you gain 50 Movement Speed and your next attack is charged with nether energies, adding {60,80,100,120} Damage, converting it to Superior Magic damage, and granting it{70,80,90,100}% Life Leech.
Meanwhile, you gain 50 Movement Speed and your next attack is charged with nether energies, adding {60,80,100,120} Damage, converting it to Superior Magic damage, and granting it{70,80,90,100}% Life Leech.
Action
No Target
Type
Enemy Units
Type: Magic
Cast Time: 0.4 Seconds
Mana Cost: 70 / 60 / 50 / 40
Cooldown: 8.0 / 7.0 / 6.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7
Cast Time: 0.4 Seconds
Mana Cost: 70 / 60 / 50 / 40
Cooldown: 8.0 / 7.0 / 6.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7
Target a position to blast it for {120,200,280,360} Magic Damage after a short delay.
Over the next 5 seconds, afflicted targets regain {40,60,80,100} Health.
Over the next 5 seconds, afflicted targets regain {40,60,80,100} Health.
Action
Target Position
Type
Enemy Units
Type: Magic
Range: 500
Radius: 225
Cast Time: 1.0 Seconds
Mana Cost: 100 / 110 / 120 / 140
Cooldown: 10.0 / 8.0 / 6.0 / 4.0 Seconds
Required Level: 1 / 3 / 5 / 7
Range: 500
Radius: 225
Cast Time: 1.0 Seconds
Mana Cost: 100 / 110 / 120 / 140
Cooldown: 10.0 / 8.0 / 6.0 / 4.0 Seconds
Required Level: 1 / 3 / 5 / 7
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